The Champlain Cup

WHAT:

  The Champlain Cup is the trophy awarded to the winner of a friendly international pinball competition pitting a team of league players from Montreal against a team of league players from Vermont. The Champlain Cup will be awarded to the team with the most points after 2 sessions of competitive play. One session will take place at The Pinball Co-op and the other will take place at North Star Machines À Piastres. The team with the most points after two sessions will be presented with the Champlain Cup. In the event of a tie, a tiebreaker will be played at the conclusion of the second session in order to determine the winner.


    A coin flip will determine whether the final session is played in Montreal or Vermont. Subsequent matches will alternate the location where the final session is played.


Teams:

    Each team will consist of regular league players from each location. No outside ringers will be allowed to represent either team. Regular league players will be defined as players who have completed at least 1 full league season in the city they are representing within the last 12 months.


Teams will be made up of 10-12 players per session, with at least 3 women on a team’s roster each session. If a player is on a team’s roster, they must play a minimum of two rounds in the session they were on the roster. Each team will have a designated captain to make decisions for the team.


Session Format:


Round 1: Singles (home team choice)

10 separate 1 vs. 1 matchups. The Home team chooses the first game, the visiting team then chooses its player, then the home team chooses its player. The team who chooses the game will also go 2nd on that game. No player may play more than once in a round. Victory is worth 1 point per match.


Round 2: Doubles (visiting team choice)

5 separate 2 vs. 2 matchups. The visiting team chooses games and goes second & fourth. The home team must select its doubles players first. Selections are done on a game by game basis (e.g., the visiting team chooses two players to play a doubles match, then the home team chooses two players to match up). No player may play more than once per round. The team with the higher combined score at the end of the game wins the match-up. Victory is worth 2 points per match.


Round 3: Split Flipper (home team choice)

5 separate split flipper matchups. The home team chooses the games and goes second. The visiting team must select its split flipper players first. Selections are done on a game by game basis (e.g., the visiting team chooses two players to play a split flipper match, then the home team chooses two players to match up). No player may play more than once per round. Victory is worth 2 points per match.


Round 4: Singles (visiting team choice)

10 separate 1 vs. 1 matchups. The visiting team chooses the game, the home team then chooses its player, then the visiting team chooses its player. The team who chooses the game will also go 2nd on that game. No player may play more than once in a round. Victory is worth 1 point per match.


Round 5: Doubles (home team choice)

5 separate 2 vs. 2 matchups. The home team chooses games and goes second & fourth. The visiting team must select its doubles players first. Selections are done on a game by game basis (e.g., the home team chooses two players to play a doubles match, then the visiting team chooses two players to match up). No player may play more than once per round. The team with the higher combined score at the end of the game wins the match-up. Victory is worth 2 points per match.


Round 6: Tiebreaker (if needed)

Each team designates one player (team captain?) to play a winner-take-all singles match! A coin flip called by the visiting captain will determine who chooses the game. The winner of the coin flip will select the game and play second.


Other rules:

  • No death saves or bangbacks

  • Plunge any extra balls. Player can use the flipper to set-up a skill shot, but once the ball is plunged no additional flips can be made.

  • The home team will designate a tournament director and assistant prior to the start of the match to make any rulings.

  • The match will use a yellow/red card system to enforce good sportsmanship. Players exhibiting poor behavior will be issued a yellow card (warning) by the tournament director. A second instance of poor behavior will result in a red card by the tournament director. Players issued a red card are removed from the match. Any remaining matchups will result in a 0 for the player who was issued a red card. It is assumed that the player with the red card would have played in each remaining round.

  • When playing in Montreal, all players will be responsible for the coin drop associated with any matchups they play in and any pre-match practice. Participants will pay a hosting fee of $10 to the Pinball Co-op. All machines at the Pinball Co-op are on free play.

  • Each location will offer at least 1 hour of practice time prior to the start of the session.

  • Any rules not covered in this document will be based on PAPA/IFPA rules.

  • Results will be posted on pinballcoop.com